All part and body material assignments are copied from the original part to the mirror part.
Solidworks multibody sheet metal apply material.
Bodies without material assignments inherit the material from the original part.
Each body has its own sheet metal and material definition flat pattern and custom properties.
These products can be broken down into a standard part for mass production.
You can isolate each body and display each body individually in drawings making it possible to interact with the part as if it is an assembly.
In a part document right click material in the featuremanager design tree.
Body material assignments are retained.
Assigning a material to a body.
The body material overrides the part material.
To affect several components select multiple components before right clicking.
Creating a mirror part.
You can apply materials to all bodies or to individual bodies in a multibody sheet metal part.
To apply a single material to all bodies in a multibody sheet metal part in the featuremanager design tree right click material and click edit material or select from a list of favorite materials.
One of the quickest ways to create a sheet metal assembly is to use the function convert to sheet metal from a prismatic volume.
In the featuremanager design tree in the solid bodies folder right click a body and click material.
To affect several bodies select them before right clicking.
Multibody sheet metal parts can consist of multiple sheet metal bodies or a combination of sheet metal and other bodies such as weldment bodies.
In the featuremanager design tree right click the part component and select material.
To apply materials to a specific body in the cut list right click the body and click material edit material to display the material dialog box or click material and select from a list of favorite.